Hacking eng.dat file

Now I suppose you already have
eng.dat opened in EDE (EngDatEditor), if not, please read
this guide.
Let's get to the point. In this guide I will teach you some basics of hacking
eng.dat.
NOTE: Now I mean hacking, changing hull size etc. not editing some texts.
Always make a backup of the file you're going to edit, in case you screw up.
I have explored the
eng.dat quite a bit and I have only managed to edit hulls. I still haven't found weapons or equipments. So now I will teach you how to edit hulls.
Find
HullType and click the
+ next to it to expand it. It shows all the 130 hull types in the game.
If you are looking for a specific hull, use the search.
|
Name
|
Description
|
Usage (Min-Max)
|
|
Artefact
|
Number of free artifact slots in hull.
|
0-4
|
|
Cost
|
Cost of the hull.
|
Unknown
|
|
Def
|
Number of hitpoints blocked by the hull.
|
0-x
|
|
Droid
|
Droid slot available?
|
0-1
|
|
Forsage
|
Unknown.
|
Unknown
|
|
Hook
|
Gripper slot available?
|
0-1
|
|
Name
|
Name of the hull.
|
Text
|
|
Probability
|
Chance of seeing this hull in store.
|
1=High chance - 100=Low chance
|
|
Race
|
Hulls owner race.
|
Text
|
|
Radar
|
Radar slot available?
|
0-1
|
|
Scaner
|
Scanner slot available?
|
0-1
|
|
ShipType
|
Type of the ship.
|
Text
|
|
Size
|
Size of the ship.
|
1-x
|
|
Text
|
Hull's description.
|
Text
|
|
Weapon
|
Number of weapon slots available.
|
0-5
|
|
Year
|
Year when hull can be seen in stores.
|
0-x
|
X = Any number.
Notice: The larger the hull size, the slower the ship.